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- #define IFALSE 0
- #define ITRUE 1
-
- #define INTUITION 0x00000001
- #define GRAPHICS 0x00000002
- #define DOS 0x00000004
- #define SCREEN 0x00000008
- #define WINDOW 0x00000010
- #define MENU 0x00000020
- #define FWINDOW 0x00000040
- #define FMENU 0x00000080
- #define PWINDOW 0x00000100
- #define PMENU 0x00000200
- #define QWINDOW 0x00000400
- #define QMENU 0x00000800
- #define DSCREEN 0x00001000
- #define DWINDOW 0x00002000
- #define ICON 0x00004000
-
- #define MAIN_MENU 0
- #define FRAME_MENU 1
- #define POSIT_MENU 2
- #define ZONE_MENU 3
- #define WIRE_MENU 4
-
- #define GLOBAL_CHANGE 0x0001
- #define LOCAL_CHANGE 0x0002
-
- #define ONETIME 0
- #define CONTINUOUS 1
-
- #define GROUPS 0
- #define OBJECTS 1
- #define POINTS 2
- #define EDGES 3
- #define FACES 4
- #define APOINTS 5
- #define AEDGES 6
- #define AFACETS 7
-
- #define MAX_SEQUENCE 1000
-
- #define CAMERA -3L
- #define SPHERE 0L
- #define STENCIL 1L
- #define AXIS 2L
- #define FACETS 3L
- #define SURFACE 4L
- #define GROUND 5L
-
- #define DIFFUSE 0
- #define REFLECT 1
- #define TRANSMIT 2
-
- #define AIR 0
- #define WATER 1
- #define GLASS 2
- #define CRYSTAL 3
-
- #define SHORT_SLIDE 0 /* Range = 0 - 15 */
- #define NORM_SLIDE 1 /* Range = 0 - 255 */
- #define ANGULAR 4 /* Range = 0 - 359.99 */
- #define RATIO_SLIDE 5 /* Range = 1:16 - 16:1 */
- #define COLOR_SLIDE 6 /* Range = 0 - 255 RGB */
- #define ZOOM_SLIDE 7 /* Range = 32:1 - 1:64 */
- #define NOKNOB -1 /* No knob selected */
-
- #define NOFRAME -1
- #define ENDBUFF -2
-
- #define VIEW_TOP 0 /* Ways to look at it */
- #define VIEW_FRONT 1
- #define VIEW_RIGHT 2
-
- #define WIRE_MODEL 0
- #define SOLID_MODEL 1
- #define TRACE_MODEL 2
-
- #define HAM_MODE 0
- #define LO_MODE 1
- #define HI_MODE 2
-
- #define MATTE 0
- #define GENLOCK 4
- #define BRUSH 5
-
- #define POST_GADGET 22269
- #define RATE_GADGET 22270
-
- #define CELL_DIR 0
- #define STILL_DIR 1
- #define ANIMATE_DIR 2
- #define WORK_DIR 3
-
- #define Fix(A) ((long) (65536L * ((A) + 7.63e-06)))
- #define Float(A) (((float) (A)) / 65536.0)
-
- #define Move3D(P) CopyVec (&Position, P);
-
- #define MARKED ((UWORD) -1)
-